·Developer post·Original post (opens in a new tab)
The Pit Gold 1.2.4 changelog
- Fixed Sol Force rations not being found in rot piles.
- Prop activation and retaliations distances in response to being manipulated have been adjusted
- TField issues corrected.
- Recycler now affected by damage/psionics before activation.
- Reprogrammed recyclers no longer interfere with resting.
- Player movement is no longer paused by seismic boots effect.
- When attacked by an enemy with a liquidator, weapons no longer take corrosive damage.
- Player no longer able to force attack the tile they were occupying.
- Added feedback for when Armor deteriorates.