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The Pit Gold 1.2.4 changelog

  • Fixed Sol Force rations not being found in rot piles.
  • Prop activation and retaliations distances in response to being manipulated have been adjusted
  • TField issues corrected.
  • Recycler now affected by damage/psionics before activation.
  • Reprogrammed recyclers no longer interfere with resting.
  • Player movement is no longer paused by seismic boots effect.
  • When attacked by an enemy with a liquidator, weapons no longer take corrosive damage.
  • Player no longer able to force attack the tile they were occupying.
  • Added feedback for when Armor deteriorates.