Developer postOriginal post (opens in a new tab)

Multiplayer Overhaul & Cross-Platform Update

Update – Multiplayer Improvements & General Fixes

Cross-Platform Support

  • Reworked the multiplayer system to support additional platforms.

  • Introduced new abstraction layers allowing integration of different network logic implementations.

  • Implemented packet fragmentation: large packets are now split into smaller ones, with proper ordering and reassembly to ensure stable per-frame processing.

  • Integrated networking via Epic Online Services (excluding launcher-related features).

  • Integrated Steam Networking into the new multiplayer system.

General

  • Fixed an issue causing infinite waiting in multiplayer sessions.

  • Fixed a bug where starting a new game could delete a previous save slot.

  • Fixed an issue where save slots were not being saved correctly.

  • Improved gamepad support: added full navigation across menus and UI (city, inventory, character stats window, shops, difficulty selection).

  • Added item description display when navigating with a gamepad.

  • Added the ability to assign workers at night.

  • Improved gamepad navigation on the level selection map.

  • Fixed an issue where the character always faced left at the start of a level.

  • Added the ability to skip video cutscenes.

  • Fixed an error that occurred when creating a lobby while one was already created.

  • Network code optimizations.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 22041546 · public branch

    Steam updated · First observed