
MERRRYYY CHRISTMAS GAMERS!!!
This is my last major update to the game until I get some good feedback to make changes!!!
Thank you all for this long, long ass journey up to this point. The game rocks!!
WHAT'S NEW HO HO HO!!!:
ACT 1 -
Intro to Carl's shop cutscene is shortened
ACT 2-
Layout of first village has been altered to enhance a "survival horror" type of puzzle box level design
Mid-act platforming levels have been smoothed over to be less frustrating
Two redundant and repetitive levels have been removed to improve pacing
Flamethrower damage and ammo increased
Flamethrower flames are now more optimized
Luger pistol ammo decreased to make early game more challenging
Bounce snails now have a sound effect
Several goofy note placements have been adjusted
Wallpaper sprites look much better now, some tearing instead of just squares
Camera jank has been lessened
ACT 3 -
New cutscene when Uncle Kenny gets telepathy powers!
Multiple new Uncle Kenny voice lines
Parry has been ever so slightly nerfed
Water rise level has increased challenge
Lockpick level has an enemy ambush in the second half
Likely hundreds of other fixes I forgot to note down
THANK YOU GAMERS HAPPY HOLIDAYS