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October Development Update!

Steam Next Fest Re-Cap

First of all, thanks everyone for coming out and participating in the Steam Next Fest activities! We've had quite a lot of new wishlists and game downloads through the event.

Our game trailer also netted ~30K views on our social media platforms and we were featured on IGN!

https://www.ign.com/videos/animo-stars-arena-official-gameplay-reveal-trailer

ANIMO Stars Arena Game Updates

GAME ADJUSTMENTS/UPDATES
There were quite a few excellent suggestions that the community gave us regarding improvements to our demo we featured at steam next fest!

The dev team just recently started another sprint to start tackling some of those things.

Some of the upcoming tasks include:
1) Updating the UI/UX
2) Reworking the ability system
3) Adjusting the movement/boost system
4) Adjusting/revamping some of the weapon fx

FUTURE FEATURES OF THE GAME
We plan to start adding more of our game modes moving forward: think capture the flag, etc... and we also will be developing different maps for you all to play on (small close quarter combat vs medium sized map)!

EXPANDING THE TEAM
For those of you new to the community, the game development team is currently comprised of the core members/founders and all the work is being done in-house. We are currently working on finding additional game engineers/devs to help expedite our development process!

Questions?

We're always available to discuss any questions on our community hub or in our discord!