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CoH 2 Balance Updates June 30th, 2013 Part 2

Opel Blitz Cargo Truck

Previously, the cargo truck was multiplying a sectors value by a factor of 2. This resulted in extreme edge cases where fuel and munition incomes were higher than expected. To resolve this, supply trucks will only add a set amount of resources to sectors.

• A cargo truck setup within a sector now adds 3 fuel and 5 munitions per minute, rather than multiplying the sectors value by 2
• Cargo truck cost from 200 to 300 manpower

Adjustments to Scatter Distance

The following units had their scatter distance refactored to better match their performance and design. Higher scatter values generally implies weapons are less accurate.
IS-2
• Scatter distance max from 7.5 to 2.86
Panzer IV
• Scatter distance max from 6 to 9.5
T70
• Scatter distance max from 1.84 to 1.7
T34-85
• Scatter distance max from 3.4 to 2.6
Tiger
• Scatter distance max from 6.8 to 4.3
Ostwind
• Scatter distance max from 1.98 to 2.15
Brummbar
• Scatter distance max from 4.55 to 1

HMG Suppression Modifiers

HMG teams no longer function efficiently while pinned. This discourages tactics such as moving a HMG team into a setup HMG team unless on the flank. Pinned HMG squads now have the following modifiers applied to their squad:
• Weapon accuracy is now reduced by 75%
• Weapons reload has been increased by 100%
• Weapon cooldown has been increased by 100%
• Weapon scatter has been increased by 320%
• The Maxim HMG now properly has its movement reduced while suppressed
Correction from Patch on June 13
• Stug target size set from 20 to 14
• Riegel AT Mine recharge from 30s to 0s