As promised, here's a rough roadmap for what I've got planned for the next 3 months. I've decided to post this for three reasons:
- I'm keen to hear what you'd like brought forward, pushed back, added, or removed.
- I've been so busy in the bug report section that I haven't really given feature requests the attention they deserve yet.
- I have a one-week break scheduled from the 20th for some family time, and would hate to come back to a thousand "The game has been abandoned" reviews :)
So to the meat of it:

I've posted this as a small event rather than anything larger so it's only visible to people who stop by the hub to see these things because it has caveats.
- It's reasonably ambitious, so I'll be updating progress to see If I'm on track or behind. I might not manage it all in 3 months.
- It depends on the game maintaining viable sales and rating, for obvious reasons. I am shamelessly addicted to eating food and sleeping indoors, so working on something that produces no return is non-viable.
- I can't re-arrange the manual, settings, or quest system as the majority of the constructive refund comments I get are around lack of on-boarding.
That said, I think this captures the majority of complaints and what people have asked for.
Your Feedback Please
At present the new crafting step will be pouring molten crystal into carved runes to unlock special attacks on weapons. Armor making has been suggested, which to me sounds like a whole expansion, but I could do something simple in that regard. People have also asked to be their own cutlers, which is doable, but adds not much new to the overall game in my view. I'm open to suggestions.
The final point I'd like to hear your feedback on is whether I should keep the mine cart or just get rid of it completely.
I'm already planning to have a lantern and the mine pick work similar to the hammer and tongs - whenever you're underground you'd just draw your mining tools instead. I could simply remove the inventory weight limit and do away with the cart altogether. Maybe have the quartermaster sell a mining cap with light as well.
Thanks again to everyone playing the game, and especially to those who really go above and beyond in tracking down the issues and letting me know. Launching this game has been a crazy ride to this point, and you guys make it so much more worthwhile.