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Patch v1.32.01

Patch v1.32.01

First of two patches today.

Fixes

  • Mages and clerics now get a 5x bonus on weapon damage when buying conductive weapons to appropriately overcome the size/damage limitation.
  • Dominium now reports correctly in the smelter.
  • Multiple collision and positioning fixes in the lower mine.
  • First ruby deposit is now mineable.
  • Mouse controls are no longer inverted while rune-carving.
  • Fixed an error where earth and storm enchant names would be swapped.
  • Weapon damage now recalculates on leaving the rune-carving table. However: I'm not happy with it now that I've played with it again. Expect this to change again shortly.

Upcoming Fixes

  • The glitch experienced by some players where they are unable to trigger a customer bonus for damage or material despite having the correct weapon for sale appears to be Unreal Engine 5 caching/saving the user widget and not updating the associated images. Working on this now.
  • Weapon Enchant damage is not displayed well enough. It's currently off and will be fixed by tonight.
  • Weapon enchants do not correctly add to weapon values.
  • Inventory weight limits will shortly be switched on.