Weekly Update 5
Demo Update Patch 0.1.5
Gameplay:
- Fixed an inventory issue regarding loot.
- Improved the stacking of objects from loot.
- Loot now always shows info when clicked on.
- Updated the loot UI.
- Updated the description UI.
- Fixed an issue where the previous description saved would double in size with each game save.
- Updated text to support the Cyrillic alphabet.
- Adjusted the text in the description and answers area to a less stylized font for improved readability.
- Enhanced visibility of the "random" icon under the character to be clearer when enabled/disabled.
- Right-clicking on pop-up/loot/purchase windows now closes them.
- Improved scrolling up and down for the description (no longer necessary to have your mouse over it).
Editor:
- Added a maximum stack for objects; please note that it defaults to 1, and this stack setting is global for ANY object.
Coming up next week (delayed this week to allow for more gameplay tweaks):
"To Rome, Against All Odds" Part 2.
Introducing a new combat system with greater depth; departing from the basic Fighting Fantasy-style combat.
Thank you for all the feedback received; it contributes to making this game better. If you haven't provided your feedback yet, I'd love to hear from you. You can reach me on our Discord channel: https://discord.gg/PFKQM7fsqN
Kamz