PC GamerOriginal article (opens in a new tab)

Why is Quake so damn fast? John Romero explains

It feels like a given that you move absurdly fast in the original Quake: Classic shooters are fast, that's just how it is. But why? It wasn't a given that id Software would make Quake or its other shooters so damn fast. Was it due to some MS-DOS limitation they faced? Did it have to do with the modest level geometry of the time? Is it simply harder to design slower games?..
Read more.