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Hot Patch - Build Notes 0.8.83 (1560)

Looks like a crash was happening this morning after multiplayer matches because our stats server was responding slowly. This has just now been fixed, along with a bunch of other issues.

I pushed this one out faster than normal because of the game breaking stats crash, so I didn't get to test as much internally as I normally would. Let me know about any and all issues in our Bugs and Support forum!

General Fixes:

  • Fixed crash at end of game if it couldn’t upload stats
  • Fixed crash if your desktop resolution was 1366x768
  • More crash fixes in campaign, local multiplayer, and with a few buildings
  • If Cannon Brawl crashes on load, if you run it again it will automatically switch to ‘old graphics card mode’.
  • Fixed crash if you had a sound device disabled
  • Fix volume increasing on settings UI menu after closing it

Gameplay Fixes:

  • Made it less likely to get matched against the same person if they drop out before the battle begins
  • Attempt fix on issue where it was possible to join a ‘zombie lobby’ in which you were matched with someone who was in a lobby but no longer playing.
  • Drills can now pop territory balloons consistently
  • Fixed issue where upgrading during a bribe switch your target to the enemy HQ rather than the intended target.
  • Added a sound effect to notify you when a game has started
  • Warhead can now be repaired in the air by the prince and repair center

Tuning:

  • Drill Tower life increased from 12/15/20 to 15/20/25
  • Decreased missile tower life from 20/25/30 to 15/20/25