We’re hard at work on getting some of the bigger features ready for you guys but, in the meantime I’ve pushed a fixes and tuning build, cleaning up some of the map issues you guys have found and most notably, tuning the repair center down. We're aiming for a weekly build update, so be sure to check back often!
Fixes:
- Fixed crash on campaign missions and final boss
- Fixed crash when older versions were getting matched with newer version
- Fixed issue where players on the gamepad could start a match without choosing all their buildings
- Fixed rare crash on surrendering and rare crash on settings menu with exotic input devices
- Make quick match sound and battle ready sound play through normal sfx volume setting
- Fix Sourthern Coast so that red and blue have the same amount of build spots.
- Fix the Southern Coast to not allow for odd balloon placement after capturing diamond mine
- Fix bug where territory balloons can be built in buried diamond mines
- Fix forest map where it wasn’t clear territory balloon would access two mines at once
Improvements:
- Added a timer for game time
- The names of both players in battle is now shown at the bottom of the screen
Tuning:
- Reduced repair center repair rates to 10/14/18 from 13/15/18
- Reduced repair center life to 15/20/25 from 20/22/25
- Increased repair center cooldown to 25 from 24
- Changed repair center costs to 45/45/60 from 45/50/70
- Decreased shield cooldown from 33 to 30
- Increased speed of frost shot
- Reduced initial cost of frost tower to 50 from 60
- Reduced initial cost of laser tower to 55 from 60
And as always, let me know about any bugs you find! Hope you enjoy!