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Aerostrike Steam Progress Report - December 4th

Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week.

Multiple optimizations have been made in the past week. The biggest one is an improved idle animation for the Aerostrike, which cuts the amount of sprite images required by over 350. Not only that, but the new animation has been applied to enemy ships to also give them idle animations!

Most of these changes are involve very sensitive portions, so this week will focus on making sure that everything works correctly. Between that and a shorter work week due to personal matters, the patch 1.5.2 will have to wait until next week.

I'm also working on a new free paintjob for this Christmas. It's a work in progress with some changes pending, but it seems promising. The new icons for the Hel's Fighters achievements are also ready and will be applied when patch 1.5.2 is released.

If anyone has more suggestions for features or changes you'd like to see in MF-01 Aerostrike, feel free to contact me at [email protected] or make a post in the Official Feedback thread so I can look into it.

That's all for now, thank you for your time. Stay safe, Pilots!