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Aerostrike Steam Progress Report - August 21th, 2023

Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week.

Hel's Fighters Part 3 is begining development this week. I want to advance as much as possible before the month ends, even if the content will not be released until October. Part 3 will include Days 9-12, and I also wanna see if I it's possible to add an unlockable New Game+ mode too.

First up, I'm working on a new Champion duel. This one was... rougher than expected, actually making me rage at one point during playtesting. This triggered multiple changes in order to make the fight more balanced and entertaining. I think it's in a good spot now, and I'll give it another pass later on.

One of the changes made during this playtest was a slight collision rework for enemies with Boost Thrusters. Right now, ships like Stingers can end up stuck inside their targets under the right circumstances. With the new code, they'll always fly through without issues. Do keep in mind they can still pin you to walls, so keep your distance.

For the rest of the week, the plans are to design the next set of Days for Hel's Fighters. This includes battles, events, story, and economy. The difficulty will scale up once more, so be sure to visit the Hel's Fighters shop for new ships and upgrades!

If anyone has more suggestions for features or changes you'd like to see in MF-01 Aerostrike, feel free to contact me at [email protected] or make a post in the Official Feedback thread so I can look into it.

That's all for now, thank you for your time. Stay safe, Pilots!