Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week.
Hel's Fighters Part 2 development is going smoothly. The battles in Day 5 are ready, and I'm hoping to have days 6 and 7 done this week. Day 8 is also set, only requiring some minor tuning. Once that's done, it's time for character dialogues and translation.
There are also some balance changes incoming with the next patch. The Gladiator's High Explosive Shells proved to be a little too strong when combined with Full-Auto Mode, so it will be losing its damage increase. However, its area damage is being redistributed to make it more effective against light ships and shields.
Shielded Breaker's maximum shield is also being lowered to compensate for this change. It will also help the Siren in that specific fight. No changes are currently planned for the Siren or Brawler, but the rest of the available ships will likely have some modifications as development progresses.
If anyone has more suggestions for other features you'd like to see in MF-01 Aerostrike, feel free to contact me at [email protected] or make a post in the Official Feedback thread so I can look into it.
That's all for now, thank you for your time. Stay safe, Pilots!
