Heyo everyone! Here's the progress report on what's been done for Aerostrike, and what's being worked on this week.
With Steam Next Fest done, it's time to continue the journey towards release. The background and the rooms of the game have been receiving some improvements over the past week, and it's almost ready to go. Today, Rebel Ops received a minor facelift, and tomorrow it will be Hel's Fighter's turn.
Aside of that, there's a long list of feedback received during Next Fest that I have to go through. Everything from new settings to gameplay changes and some writing improvements. That will become the focus after tomorrow's graphical improvements.
Once all that is dealt with, Part 2 of Hel's Fighters will begin development. I'm expecting that to take ~2 weeks to develop, as all the systems it'll use are set in place. The most time consuming sections will likely be the bossfight and translation (as usual). Everything else should be relatively simple.
If anyone has more suggestions for other features you'd like to see in MF-01 Aerostrike, feel free to contact me at [email protected] or make a post in the Official Feedback thread so I can look into it.
That's all for now, thank you for your time. Stay safe, Pilots!
P.S.: For anyone worried about the Demo vanishing after Next Fest, rest assured that there are no plans to take it down. It will remain available, even post-launch, and will also be updated accordingly.
