Final patch notes from early this morning. Performance issues for high-end machines still exist. A patch should be available next week (we're still tracking this one down). Chat does not work as intended; it separates users by server rather than region. This will be corrected in the next patch.
- The Melon Fields (Area 7) is now accessible along with a new boss
- Enemies now have a chance to drop Materials - Each Area is known to specialize in dropping different materials (Check the mission select screen!); The higher the Threat (difficulty), the more materials will drop from enemies (we need a loading screen hint for this);Bosses carry lots of materials, kill them regularly to stock up your inventory
- Crafting vendor now available for Upgrading item attributes - Level upgrading coming soon
- All base discipline stats are now multiplied by 10 - More increments were needed for gem crafting
- Accessory Elements have now increase resistance to element effects caused by elemental enemies - They previously increased element damage on an element weapon of the same type
- Accessories now have Armor value to accommodate their defensive status
- Armor values are now more detailed - same effect but higher number to display more detailed values
- New Mission Success screen - Includes Star rating, Materials, Enemy earned XP and Karma, plus player teleport VFX for mission end and into village
- New Level Up screen - Animation based on equipped weaponry, big VFX, dynamic representation for discipline point allocation
- New Death/Revive screen - Added Karma Shard Revive; Displays earnings that will be lost unless player revives
- Added navigation arrows to mission map screen
- Auto progress when loading screen complete
- Chat Box activated (beta version) - Players automatically assigned to channels per server (e.g. 6 servers in U.S. = 6 separate chat channels)
- Kickstarter Exclusive Items ready to deploy - Hunter’s Axe, Red Cap’s Hood, Granny Cap, Signet Ring
- Reduced cool down price prices
- Village Well delivers Karma Shards every 15 minutes
- Item Attribute, Buff, and Mastery Descriptions now more detailed
- Players can create multiple characters per account
- Boss Missions on the mission map now more identifiable via red glow
- Item Vendor will automatically refresh stock every 15 minutes
- New randomizing formula for Item Vendor stock
- New camera positions for vendors
- Update Minimap style
- Remember Account tick box added to login screen
- General gameplay bug fixing