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Update 0.3.3

Changelog:
* Added: Managers now have a "New*" label for the first five minutes after having been hired or merged
* Improvement: Pre-check of a hidden achievement such that it is granted on new saves as well
* Improvement: Chests and junk now also have floating text when you collect them
* Improvement: Removed some unnecessary logging
* Major Fix: Offline dust was not recorded in statistics due to event ordering. As a result, the dust was not factored into the compressed dust tokens when prestiging. This has been fixed. You should see a nice boost to compressed dust tokens from offline time as of this update
* Fix: Spawned items could in some cases be counted more than once when collected. This has been fixed
* Fix: The game will now warn you if the save operation failed due to for example no disk space left
* Fix: Potential fix for an error thrown by the particle shader during startup
* Fix: Trying to show a chest timer for a missing key
* Fix: Offline rewards could in very rare cases try to open and show the rewards menu before the menu manager was ready
* Fix: Floating text container objects were not being destroyed leaving empty game objects. These are now correctly removed

Happy Vacuuming!