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Patch 1.3.1 Now Available!


Darkest Greetings Underlord,

The festive period is upon us and we're closing up shop to spend time with our families. We're not leaving you without one last patch to add a few new features and some improvements and other fixes to the editor.

We also have a couple more updates coming in the next few days as well as our second Newsletter! So stay tuned!

Read on for the improvements in Patch 1.3.1!

Gameplay & Balance Changes

Possession (Spell)

  • Unit needs will no longer reduce while possessed

Map Editor Improvements

  • “Possession Door" added
    • This door can only be opened by minions under the effect of the possession spell
    • Neutral owned doors can be opened by anyone, player or empire owned can only be opened by their appropriate faction.

  • Defences and Unit levels are now correctly mirrored by the mirror tool
  • “Paint random gold” tool added

    • Paints a random gold density in selected tiles

Misc Changes

  • It is no longer possible to earn the “Defeat X AI” achievements on custom maps
  • Sleigh bells are ringing, something is coming...

Bug Fixes

  • The game will now attempt to recreate the minimap preview if it is missing
  • Fixed an AI issue where the AI player would not correctly claim objectives if their path lead over an unclaimed tile adjacent to their Dungeon Core.
  • Fixed several issues for Multiplayer clients when using the possession spell
  • Fixed an issue related to neutral factions being captured in Fog of war on clients in Multiplayer
  • Fixed several issues where units on clients in multiplayer would not be correctly bound to in-game physics

Until next time Underlord,

- WFTO Team

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