Darkest greetings Underlord,
Alongside our release of the gentlemanly Cynical Imp charity skin and the much anticipated charity sale of previously exclusive Kickstarter Themes, we have pushed a small update which addresses a few minor issues, mostly visual.
Please take a few moments to read our announcement post regarding our partnership with GamesAid in order to support a good cause and help make lives better through the power of gaming!
Charity Skins & Themes
We have released a brand new Charity Worker Skin and enabled the ability to purchase previously exclusive Kickstarter Dungeon Themes with 100% of our proceeds being donated to charity. Find out more here. (Steam Store Page)
- Added support for The Cynical Imp & The Cynical Imp (Classic) Charity Worker Skins
- Added support for charity versions of the Kickstarter and Founders Themes
Visual Improvements
- Improved the transparency on some wall props in the Torture Chamber
- Improved the animation transition for the Inhibitor
- Implemented new Gnarling attack voice lines
- Improved the lighting in the Main Menu scene
- Improved team colouring on the Arcane and Evil Arcane themes
- Improved highlighting on:
- Korvek Core
- Evil Arcane Core
- Arcane Core
- Dark Empire Core
- Dwarven Core
- Founders Core
- Empire Core
- Kasita Core
- Kasita Silver Core
- Kickstarter Core
- Mira Core
- Sovereign Core
- Rhaskos Core
- Perception Shrine
- Overworld Gateway
- Crucible Goldstone
- Mana Shrine
- Manufacturing Shrine
- Research Shrine
- Slaughterpen Pig Pen
- Tavern Spit Roast Oven
- Alchemy Lab Cauldron
- Main Campaign level 13 Drawbridge Winch
- Lord O’ Theland
- Coleem Magnanimous
- Improved the Korvek Core dead state
- Improved the team colouring on Korvek’s theme
- Improved the team colouring on the Sovereign theme
- Improved Mira’s Core to make it more of a focal point
- Improved the lava on the Foundry wall
- Improved the team colour effect for the basic Worker
- Improved the Colossus Forge smoke effect on Heart of Gold campaign level 3
- Made improvements to some Arcane and Evil Arcane wall variants
Level Changes
War for the Overworld
Level 12
- Minor dialogue improvements
Bug Fixes
Units
- Removed a broken script from the Shadow unit which would cause an error message in output logs with no other noticeable effects
Visual
- Fixed an issue that caused caused Coleem Magnanimous’ unit shield to clip into his head
- Fixed an issue that resulted in a gap appearing between some walls in the Arcane theme
- Fixed an issue that caused camera clipping when possessing the Arcane Worker
- Fixed a visual issue on the Arcane and Evil Arcane theme Portcullis
- Fixed some transparent models on the Empire Torture Chamber wall
- Fixed an issue that caused the Evil Arcane Wooden Door to have its shield clip into itself
- Fixed an issue that caused a small part of the Hero Garrison prop to be incorrectly transparent
- Hine-Po will no longer display a broken texture file when converted in the Torture Chamber
- Corrected an issue that caused preplaced Artefacts to clip through the floor
- Corrected an issue that caused some clutter props to clip through the wall in the Hero Garrison
Levels
- Prevented an issue on War for the Overworld Level 11 that was caused by a faulty voice line
Miscellaneous
- Corrected an issue that prevented DLC Worker themes being loaded from a save game correctly
Cheers,
- Brightrock Games
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