Darkest Greetings Underlords,
We hope you're enjoying the Halloween season, and if you're among those who have purchased our brand new Jack O'Worker skin thank you for your support.
What we didn't mention is that there was a small patch released along side the skin and today we have the patch notes for you! Read on Underlord!
Gameplay & Balance Changes
- Mana cap is now increased by researching sins as opposed to unlocking aspects in non-campaign modes
Prison (Room)
- Prisons can now become overcrowded and will breach if there is not enough space for units
Visual Changes
- VFX added when opening and closing the Midas Door
Misc Changes
- Jack O’Worker skin added to game
- It is now possible to select skirmish maps as 1-player sandbox in the Skirmish and Multiplayer lobbies
- Sandbox Lobby has been added, you can now select your own colour, theme and worker theme. No new maps yet.
AI Improvements
- Units will now correctly use their abilities out of combat (I.e. Heal, Revive etc.)
Performance Optimisations
- Some small optimisations to garbage collection processes
Audio Changes
- UI Sounds added for when players join or leave a multiplayer game
Bug Fixes
- Worker Rally flag mesh offset corrected, should no longer be sunken into the ground when placed
- Fixed an issue where the oculus VFX for attacks would not be displayed
- Quick freeze’s ice mesh now works properly with fog of war
- Fixed an issue where Dungeon Cores in fog of war would be shown floating above the ground
- Fixed an issue where well of souls was not correctly dealing damage through walls
- Fixed an issue for clients in multiplayer where the well of souls would not generate wraiths
- Fixed a bug where the Fortify ritual would not repair walls
- Fixed a rare issue where you would no longer be able to tag tiles for digging each attempt would prompt “You do not have enough gold”
Re: The Jack O'Worker skin
There have been some questions as to why we're charging for this skin. The short answer is that we're committed to providing as much content as possible for free to you, our players.
We decided that by releasing a small, fun skin that doesn't affect gameplay at what we believe to be a reasonable price point will help us to continue in that direction.
The release of the Jack O'Worker does not mean the end of free content in fact this is what you can expect for free in the coming months:
- The Map Editor in Patch 1.3
- Multiplayer Mutators
- Enhanced Survival Mode
- New aspects (Rituals, spells, units etc.) for Multiplayer/Skirmish/Survival/Sandbox modes, including the non-campaign specific ones from the upcoming Heart of Gold expansion
- and hopefully more!
If you're wondering what paid content is coming or on the agenda:
- Heart of Gold expansion - Adding new fully VOd campaign levels and expanding the story of WFTO, free for Early Adopters
- Likely a few more worker skins, some of which will donate proceeds to charity
- A few other things which will donate to charity
I hope that helps to clear things up, we look forward to hearing your views on the Jack O'Worker and the latest patch! Keep your eyes peeled for more content coming soon!
Until next time Underlords,
- WFTO Team