I have compiled a pretty comprehensive list of fixes that the community have been asking for over the last month-ish and rolled them into tonight's build, major changes are:
-Joypad support for Zeke, Dutch, The 13th.
-Story mode rejigging to allow players to start with the full roster, removal of character collection.
-Overhauling the in-game lighting
-Overhauled music looping between stages, blended it a bit nicer.
-9 client cap on Perdition server added.
-Optimizations to the netcode so it should allow more people per server.
-Balance adjustments to story and arcade mode, mostly bullet speeds, it should be easier with some of the slower characters now.
-Zeke shooting buffs
-Abel reload buff now either flick or button press
-Streamlined story npc interactions.
-Lowered the visibility of Halloween update enemies to mostly VERY rare chance or Act 2 in story mode.
-And a bunch of smaller bug fixes...
Now there is a pretty good chance that there may be some introduced bugs since I have left it awhile since introducing new features, so if you find anything game breaking or just downright nasty, please post them here and I will quickly patch them out ASAP: http://steamcommunity.com/app/229810/discussions/0/361787186440675617/
Cheers!