Features:
- Backpack size is reduced and can be increased via Talent Tree
- Stars can now be placed on all sides of items
- Removed Blunt / Piercing / Slashing as Elemental damage types
- Stat Screen improvements
- Removed rarity suffix from item names (rarity is implied by color)
- Reduced bloom on Relic selection screen
- Changed the way health is calculated when increasing / decreasing max health in shop
Fixes:
- Fixed Wand of Fire Runes fire direction
- Fixed multiple Relic selection animations when clicking fast
- Fixed TitanSouls not updated upon entering Town from a savegame
- Fixed unlocked rarities not being reset upon finishing adventure
- Fixed coin combining when max coins reached
- Fixed (mini)Bosses not dropping TitanSouls
- Fixed negative knockback affecting bosses
- Fixed "level up" animation not shown after finishing adventure twice
- Fixed Affected Weapons on Relic selection screen going out of bounding box
- Fixed various sprite / animation issues
- Fixed blur layering issues
- Fixed being able to enter the same shop twice
- Fixed various collisions in Town
- Fixed Uncommon items never spawning
- Fixed Hero's Sword not doing damage
- Fixed backpack cell calculation on edge
- Fixed MaxFPS setting not applying on load
- Fixed drop sound being played when trying to place an item in an invalid location
- Fixed Highlight issues in backpack
- Fixed player hurt sounds not being played
Balancing:
- Lowered chance that enemies drop a coin to 50%
- Initial backpack is smaller
- Reroll cost now scales exponentially
- Changed rarity of several items
