New Features
- Added Lamp Post light component and moved the "Inserts" component button in the Editor next to the bulb buttons and changed it to "Lamps and Inserts." The new Lamp Post is selectable from the Variant dropdown in the Edit Mode panel. Lamp Posts work the same way inserts do.
- Added enhancements to the Logic Controller's timer option.
- Added X/Y object location entry option.
- Connected drop targets to logic. Now their drop point value and completion point values, sounds and reset state are all controlled via one logic controller. The regular point value is scored when the targets drop and the completion point value when the bank is all dropped. Sounds work the same way. Drop targets and banks not connected to a logic controller will simply all drop and do nothing until reset at the beginning of the next ball. The functionality of the indicator arrow above the main drop target in the group remains the same. Check our YouTube channel for videos about how to make drop target banks.
- Added new deep cabinet for ramps (still in-dev, but you can start using it if you want to)
General Gameplay Improvements
- Made several minor performance enhancements
Bug Fixes
- Fixed scale of small left flipper
- Fixed some Edit Mode UI click-through issues with the details panels
- Fixed some mouse control related issues when making selections between objects and details panel