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Dream Catcher: Discount and Progress Report

DISCOUNT:
Dream Catcher came out a month ago and as a result was not able to participate in the summer sales. However, here is the next best thing. Dream Catcher will be 10% off until August 23rd (About 2 weeks).

PROGRESS:
Some eagle eyed readers might have noticed there hasn't been an update in a while. This is because I've been working on redoing the entire way terrain is rendered and loaded. The original plan was to update at the beginning of the sale but this proved to be a much bigger update than i thought and it is still not ready and probably won't be ready before the sale ends. Another thing, the next update will have the new terrain loading and rendering but the world map will still not be finalized. The plan is to release an update that looks and plays about as good as the current version with a map about the same size AND THEN start doing regular updates again, patching in a new zone every now and then. Note that not every currently available monsters will be available right away after the next update, but your current team should not be affected.

WHAT HAS ALREADY BEEN DONE:
- Fog, lighting and shadows are a lot more consistent.
- New maps have trigger points that allow for more interesting puzzles.
- Objects are no longer locked to the grid (In fact the new maps are no longer grid-based)
- There are now different types of cameras for different kinds of maps. So expect more dynamic camera angles.
- Your camera zoom level is now saved so you don't have to keep scrolling all the way out every time you start the game.
- Battle arenas now have an actual unique 3D model based on the zone you are in. They are no longer just different textures for the same sumo wrestling circle.
- Monsters spawn a lot more consistently and won't result in rooms being sometimes empty and sometimes completely full.

WHAT IS LEFT TO DO:
- Fix some pathfinding issues related to the new system that allows for slopes and irregular shapes.
- Fix some rendering issues related to the new way monsters are rendered (You probably won't see a difference but it was necessary to change for the new shadows and cameras).
- Improve your follower to not get stuck on slopes and other similar issues.
- Make a map that is at least as large as the current one.
- Fix bugs related to the error handler (Ironic).

Overall, expect the new update to come out before the end of the month.