This update is aimed at improving balance and fixes. Also, more abilities have been added to the enhancements menu. Added a new mechanic - Evasion, and a related ability.
Changes:
- Fixed bug: Sometimes can be a problem with percent display in Upgrades description.
- Fixed bug: Sometimes, Nanomachines ability drones can be spawned in menu. :)
- Fixed bug: More Turrets ability can previously remove alive turret sometimes when player was placing a new one.
- Fixed bug: Plague monsters falling below the ground. Also, sometimes them were spawned in the ground.
- Added more Upgrades and Abilities. Improved Fire and Poison upgrades branches, also some work done on other Upgrades types.
- Added Evasion mechanic.
- Replaced items take sounds, players feedback says that previous were annoying.
- Improved Ally Turrets AI.
- Optimized work of all ally units AI checks, sometimes before it can make fps drops.
- Nanomachines buff now has its oiwn effect on targets.
- Better damage receive effects for Plague Monsters.
- Repair Kit ability was balanced.
- Balanced first planet enemies spawn a bit.
- Laser Rifle was reworked and now its damage decreases for each hit target in a line. Balance was reworked for this change.
- Blaster and Plasma Moon balance was reworked a bit.
- Other balance changes, fixes, etc.