Hi, it's been a while since we've had an update! Unfortunately, I haven't gotten over the marketing and the game is barely selling - there was no way to fund development.
Things are easier now, so I'll keep releasing updates and improving the game if possible.
Today I have a small update, which doesn't change the game much, but brings a lot of new internal improvements.
In general - some art has been improved, bugs have been fixed, Chinese language has been added, map editor is now available (very early version).
Changelog:
- Environment details were added to the all locations
- Chinese localization added
- Disable screen shake option added
- Minor bug fixes
- Fixed some visual flicker problem
- Localization problems fixes
- Moved to a newer engine version, some inner code improvements
- Base planet buildings received a bit of visual rework.
- Menu visuals improved.
- Mods support extended: added Enemies Health Scale parameter
- Added support of "-map_editor" launch parameter to start Map editor on game launch
- Map editor now supports map background change (all game planets backgrounds included)
- Map editor font replaced with more readable font
- Map editor now supports creating a new map. Previously only loading of existing maps was supported
- Fixed map editor GameStartPoint and some other entities not worked
- Fixed map editor playing music from fight