
CHANGELOG
UPDATED JAN. 29 2020
UPDATE 1.17.1 – MINOR RELEASE
GUNPLAY CHANGES
More predictable spray patterns – See explanation in our recent Update 1.17.1 blogpost by clicking here!
IMPROVED IRONSIGHTS
- Karabiner 98 Kurz Enlargened Rear Sight Notch, Enlargened Front Sight Post, Camera moved forward.
- Granatbüchse 39 Enargened Rear Sight Notch, Camera moved back.
- Johnson M1941 Enlargened Rear Sight Aperture, Edited Front Sight, Camera moved back.
- M3 “Grease Gun” Enlargened Rear Sight Aperture. Camera moved back.
- M1A1 Carbine Enlargened Rear Sight Aperture, Widened Front Sight Post, Camera moved back. Moved Rear Sight Forward.
- M1/M2 Carbine Enlargened Rear Sight Aperture, Widened Front Sight Post, Camera moved back. Moved Rear Sight Forward.
- MG34 Corrected sight alignment. Camera moved back.
- M1 Carbine Enlargened Rear Sight Aperture, Widened Front Sight Post, Camera moved back. Moved Rear Sight Forward.
- DT-29 Camera moved back.
- Panzerschreck RPzB 54 Camera moved Forward
- Gewehr 43 Enlargened Rear Sight Notch and Front Sight Post.
- Maxim-Tokarev MT Edited Rear Sight, Lengthened Front Sight Post. Camera moved back.
- Panzerfaust 60 Camera moved back.
- PPD-40 Enlargened Rear Sight Notch.
- Bazooka M1A1 Camera moved back.
- Fallschirmjägergewehr 42 Enlargened Rear Sight Aperture, Widened Front Sight Post.
- PTRD-41 Camera moved back.
- Panzerbüchse 39 Enlargened rear sight notch.
- M1903A1 Edited Rear Sight. Fixed issue with normals.
- M1 Garand Slightly widened Front Sight Post. Camera Moved Closer
- Tokarev SVT-40 Widened Front Sight Post.
- Thompson M1A1 Widened Front Sight Post.
- PPS-43 Edited sight alignment
- MG42 Enlargened Rear Sight Notch. Camera moved Forward.
- MP40 Enlargened Rear Sight Notch, Widened Front Sight Post.
- Degtyaryov DP-28 Added Rear Sight.
- Ampulomet Changed to 12.5m sight increments from 25m.
PLANE ADJUSTMENTS
- Increased airbrake performance on planes
- Increased the height where landing gear is lowered
MAP FIXES
Mountain Town
- Fixed several Objective’s Terrain Height
- Fixed several Objective’s Collision
- Fixed Several Floating Props
- Fixed Several Buried Props
- Fixed Buried Civilian Truck Spawn
- Expanded Capture Zone E1 to Fully Include Houses
- Fixed Collision on Several Props
Airfield
- Fixed Several Textures on Bunkers
- Fixed Buried Bunkers
- Fixed Several Steep Roads
- Expanded Capture Zone C1
- Removed Several Rocks on Roads
Sawmill
- Fixed Several Steep Roads
Depot
- Fixed Several Heightmap Issues
- Fixed Buried Train Tracks
- Fixed Dirt Covering Trenches
- Fixed The Steep Road in the South Western Area
- Removed Several Rocks on Roads
Factory
- Removed Rocks from C1 Spawn Points
- Removed Rocks from C2 Spawn Points
Forward Airfield
- Expanded Capture Zone O1 to Fully Include Houses
Village Skirmish
- Expanded Capture Zone O2 to Include The Roof
Town
- Expanded Capture Zone B1 to Include The Whole House Area
OTHER FIXES
- Moved War Mode to The Large Tiles when opening the Match Maker
- Now, if the skirmish battle only contains infantry-type resources, a random battle of type “Capture and Hold Infantry” is created (previously only encounter battles; can now also include skirmish maps). Otherwise a random battle of type “Capture and Hold” is created.
- Fixed Several Flash Crashes
- War Mode has been added to the Match Maker’s Advanced Filters
- Adjusted Staged Battles Captured Resources Formula to Only Resources Left – Effectively Increasing the Resource Yield
- Adjusted price of Driver Ribbon Rank 2
- Adjusted price of SMG Assault Rank 9
