With Classic Mode right around the corner, we're ramping up to it's release with a few additions to Survival Mode + some tweaks to the game.
Oh, and look out for the Owlboy DLC hitting Steam on Dec 5th!
In October we hosted a creative competition, and we've started adding challenges suggested by fans on our Discord!
New Survival Challenges:
+ Scrap Rush
+ Wyrming Up (I, II and III)
+ Saturn Night
Minor Changes:
+ All big enemies (Voven, Chain-A-Rang, Flailer, Scarecrow) now explode smaller enemies around them.
+ Shark Attack in Survival Mode HP dropped from 200 to 150*.
+ Creeping Goats now level up when a boss is defeated, instead of when their wave end.
+ Reduced speed and HP of Creeping Goats.
+ Asteroids removed from Survival (for now).
+ Increased Bombs HP from 3 to 7 during Samurai Fight.
Glitch Fixes:
+ Fixed bug where Vario would hurt player even while invisible.
+ Fixed Chain-Saw collision detection.
+ Fixed issue with explosions doubling HIT Combo.
+ Fixed issue where Goat enemy could not be defeated*.
+ Fixed crash when trying to shoot Shark Ship in background*.
+ Fixed misspelling of Ceaseless Copters.
*Hotfix for 1.14b
Because some of these fixes address the scoring system - we've created new leaderboards for Story Mode, and made the current leaderboards 'Legacy'.
They'll remain on the Steam Community for all to see, but you'll no longer be able to compete on these.
