Developer postOriginal post (opens in a new tab)

Castle Story Patch 0.3.1 is ready for download!

Hello everyone, we’ve recently launched a massive update for the game, but as many of you pointed out, it had several issues. This patch addresses the more urgent bugs such as the holes in the big island map. Stay posted for more patches as soon as we can make them available!
Don’t forget to watch our new trailer showcasing what was changed in the 0.3.0 update:
https://www.youtube.com/watch?v=ONWpKjqI44c

Here are the bugs fixed in this patch:

  • Fixed world hole issue caused by Alt+Tabbing.
  • Fixed sizable memory leak in survival.
  • Now preventing dynamic objects from falling through the ground when loading a game.
  • Hp of the Crystal is now properly saved and loaded.
  • Prevented the resized radius of the Lumber Task to be deleted on load.
  • Fixed a race condition with the Old Bricktron AI, where multiple Bricktrons destroying an object at the same time could end-up broken.
  • Fixed horizontal log blueprints being saved with the wrong orientation.
  • Fixed some teleportation issue on the Lumber Task with the New Bricktron.
  • Fixed multiple Anti Blueprints bugs on loading a game.
  • Fixed planks being always buildable.
  • Grayed options not yet supported by the new AI.
  • Fixed missing cursors when placing and removing blueprints.
  • Fixed anti blueprints not appearing right away on terrain when holding Shift.
  • Fixed flickering when hovering a beacon while moving it around at the same time.
  • Fixed the bricktron's pie menu remaining stuck on the mouse.

We’re still working hard on other issues, such as survival bugs. You can expect another patch very soon.
Thanks for all your feedback and bug reports, it really helped us, keep them coming! Enjoy!
- Team Sauropod