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A Quick Update

Thanks to everyone who’s played the game! We’ve been working on it for years and it’s really great to see people enjoying it. (Yes, I read the reviews.)

We just released version 1.0.1, which fixes a number of bugs that the Quality Assurance team and our beta testers found after we finished version 1.0. Most of these handle unusual circumstances, like a character dying while in a spirit-induced coma or when about to make a divination, or someone exploring their former homeland. Some related to making advice more relevant (for example, with a child king). In addition, Harsh games now start with a feud (based on our analysis of beta test games).

We have a few more fixes and enhancements in the works. If you run into something that bugs you, https://sixages.com/resources/ has info on the best way to report it.

David

Build and release context

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