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Version 5.0

CHANGELOG:

  • Ask For Price is more often successful when matching offer is possible
  • New setting to highlight uncollected items
  • Title screen ambiance fades out after a minute
  • Typo Fixes

Balance Changes (Not retroactive, new saves only):

  • Large livestock walk themselves and have no size or weight penalty
  • Livestock more common among farmers
  • Livestock are more expensive
  • Magic is less expensive in The Citadel
  • Arthur Godsen, Knight of Ascension, is wealthier
  • Urag has fewer dragon parts
  • Urag has more giants
  • Thieves have lockpicks
  • Some merchants have seeds
  • Uncommon, rare, and legendary potions are more expensive
  • Oysters are slightly cheaper
  • Rare Sphinx more expensive
  • Rare Lindwurm more expensive
  • Rare Demonic Elephant more expensive

Hard Mode (Enable by starting a second game save):

  • Ask for Price and Ask for Offer removed
  • Characters walk away sooner
  • Player begins with only one item
  • Quartermasters, nobles, and heroes are more stingy with coin
  • More characters are snitches
  • Edward gives no gifts and will not vote for player
  • Meeting the Dragon is significantly more expensive
  • King of Coin entry is significantly more expensive
  • King of Thieves vote is significantly more expensive
  • Shapeshfter quest is more difficult
  • Theft enabled by default, can be disabled in settings