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Update 1.2 - "First Step" is Live!

Hey Guys and Girls,

It`s such an amazing feeling to be finally able to work on Kingdom Wars 1. The team and I are looking forward to fulfilling all the promises we made with regards to Kingdom Wars future, and albeit delayed by a few months, we hope that today`s update will be a great first step in that direction.

Our priorities this spring is first to get Kingdom Wars stable and fix all (and I do mean ALL) the game breaking bugs, and after that release the Lords and Vassals expansion. From that point on we`ll be working on copying various cool features to KW1 - from pathfinding and turn times to Russian localization, and smooth & stable multiplayer games.

And so presenting 1.2 "First Step", and wishing everyone all the best for the Easter weekend ahead!

P.S. This massive update might create a few side effect bugs, if so - please let us know and we`ll have this hot fixed asap.

-Fixed Steam Overlay not working on Windows 10 and 8.1
-Fixed launch crash for some players after Windows 10 upgrade
-Fixed Market transactions not working for some players
-Fixed majority of bugs with losing units or armies due to connection issues
-New way to treat players losing connecting to server
-Fixed crash in the Orc regions view
-The Bank is now global shared between player towns
-Fixed but with Bank losing player units on game reload
-Fixed vast majority of out of sync bugs
-Fixed World Map bug with armies stuck in the mountains
-Fixed several visual glitches on the world map
-List of player online updates much better now
-New items in the Store: Small Treasure, and Epic Treasure
-Fixed various bug with workers not dropping off resources
-Player referral window is back
-Quest, Siege, and PvP rewards reduced by 30%
-Crown exchange price changed to 2500
-Updated social options in the main menu
-Limit of 32 horse carts per army
-Fixed workers that wouldn't gather or quit gathering.
-Fixed sale pricing resulting in very low or negative prices