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Build 0.016 Deployed

0.016

  • Cursor set to Force software mode when switching to the aiming reticule.
  • Shipyard revamped with new model, texture and effects.
  • Fixed ship materials - they should look cleaner now.
  • Ship components should remain if a part is destroyed but they still have a connection to the ship.
  • Turret AI has been improved to better detect when it is pointing at its own ship.
  • Fixed guns will now work properly
  • Added texture and updated mesh for SpikeFin01
  • Added textures for t5_bridge_01
  • Added different effects maps for T1-T3 hull pieces, they should no longer have windows.