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Patch Notes 0.05

Newest patch is here everyone!

  • Added:
    • Can now access the Options Menu when in game.
    • KV and Studio logos to splash screen.
    • Logic for when ships collide with planets.
    • Health Bars and Throttle Slider to UI.
    • Steamworks support for MacOSX and Linux.
    • Support for handling subscribing/unsubscribing workshop files in the Steam Overlay while in the Shipyard.

  • Fixed:

    • Issues with loading of some workshop content.
    • Updating existing workshop files.
    • Asteroid belt variation around planets to spread out more.
    • Minor corrupted assets in main menu.
    • While in Shipyard, weapons should now properly highlight on mouse-over as other parts do.

  • Persistent ship and station inventory first pass implementation notes:

    • When new galaxies are created, there is an option for Creative Mode.
    • When in Creative Mode, the game behaves as it did before this patch; any station has all parts and subsystems and they have no cost.
    • When not in creative mode, stations have a limited selection and the player must purchase ship parts and subsystems. The player starts with enough parts to build a simple ship and some credits. Ships now have an inventory using their available cargo space. Each station has a storage space that the player can store parts and subsystems in persistently.
    • The first time shipyard screen is now associated with a randomly chosen station in-game. The player will be near this station instead of in a random spot when entering Sector for the first time.
    • All players should make new galaxy saves.


Please create a new galaxy to see the changes!