Just pushed this patch, it should automatically start downloading within 15 minutes or you can restart steam to force it.
- full stop works as intended (shift f)
- engine sound cuts out during warp
- roll properly set to q and e for all flight modes
- strafe properly set to shift-a and shift-d for cursor mode
- bound the g key to open the weapon manager in flight
- added new keys for zooming in and out for those without scroll wheels, default to < and >
- camera will no longer pan via left mouse dragging if the mouse is over a UI element in the shipyard
- Made projectiles less comically huge..
- Added more mass to each size projectile so they can do damage
- Adjusted Height offset for the camera in Cursor and Mouse flight mode. It is now easier to see around your ship
- The color bar in the shipyard will now retract on mouse roll out
- The mouse flight camera should now be situated at the same height as the cursor camera
- Ship components can now be destroyed individually and spawn an explosion effect after assigning a target to a weapon group, repeating the assignment will clear the target
- Ship AI despawn range reduced for performance reasons
- Space and alt now properly control vertical thrust while in mouse flight mode
- Adjusted max number of ships on screen for testing
- Reduced max number of asteroids per asteroid belt for testing