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Build 0.002 Patch notes

Just pushed this patch, it should automatically start downloading within 15 minutes or you can restart steam to force it.

  • full stop works as intended (shift f)
  • engine sound cuts out during warp
  • roll properly set to q and e for all flight modes
  • strafe properly set to shift-a and shift-d for cursor mode
  • bound the g key to open the weapon manager in flight
  • added new keys for zooming in and out for those without scroll wheels, default to < and >
  • camera will no longer pan via left mouse dragging if the mouse is over a UI element in the shipyard
  • Made projectiles less comically huge..
  • Added more mass to each size projectile so they can do damage
  • Adjusted Height offset for the camera in Cursor and Mouse flight mode. It is now easier to see around your ship
  • The color bar in the shipyard will now retract on mouse roll out
  • The mouse flight camera should now be situated at the same height as the cursor camera
  • Ship components can now be destroyed individually and spawn an explosion effect after assigning a target to a weapon group, repeating the assignment will clear the target
  • Ship AI despawn range reduced for performance reasons
  • Space and alt now properly control vertical thrust while in mouse flight mode
  • Adjusted max number of ships on screen for testing
  • Reduced max number of asteroids per asteroid belt for testing