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V 0.1.008 - Begin animation updates

Elfs, we meet again!

We started development having really "basic" UI-placeholder elements. At some point in development we replaced them with nice-looking hand drawn UI, which really sets a tone for whole thing! Now, it's time to do the same for in-game sprtie work, and we began by replacing very primal building - stone quarry. It recieved new sprite, as well as animation of worker inside it! Also, we analysed some feedback from players and adjusted mechanincs a little bit - still looking for balance between difficulty and comfort there. From game vibe perspective we introduced atmosphere sounds, and adjusted some button presses/events. Still work with a custom engine and had to put some time and effort into it, fine-tuning and making development a little less tedious.

Changes include:

  • Druid now is glewed to LMB, when selected
  • New sprite for stone quarry
  • Stones replaced with stone pillars
  • Animated miner in quarry
  • Extracted stone is now displayed
  • Song fine-tuning
  • Various sounds adjustmens, added atmosphere sounds
  • Tooltips added to build menu
  • Druid now have "quick find" button
  • Builder now interrupts work in case of hunger/tiredness
  • Various additions to engine

As always, we hope you won't loose yourself in the fog and have fun with the demo!

thundercatofdoom and CleDeSol.

P.S.
also we have a sound guy, and he complained we never mention him, so his photo on the background