The jumping was a bit out of control. This version has greatly reduced jumping (near player-height jumps), so be prepared to have your muscle-memory destroyed.
As always, leave your thoughts on the discussion forums.
General
- Reduced jump height
- Reduced jump distance
- Slowed down shuffle slightly
- Slightly increased jump delay
- Reduced side canceling for Heavy Stances from 25% of animation to 10% of animation (less canceling). Affects Pure and Judgement since only they can cancel heavy into other heavies.
- Increased recovery time when hit in air from 0.3s to 0.5s
Phalanx
- No more gliding (Phalanx Air String 1)
- Sped up Air side attacks very slightly to compensate for new telegraphing, adjusted land-lock times accordingly
- Fixed Phalanx Air String 1 landing animation
- Phalanx Balanced Left / Right mobile T1 attacks recover slightly faster (0.2 seconds)
Judgement
- Fixed Judgement Balanced S1 T1 so initial tracers are usable (and increased locktime very slightly)
- Reduced length of tracer for Judge Heavy Left / Right Tier 1
- Replaced Fast S3 T1 with a double stab running move (glap closing tool)
Pure
- Sped up Fast Left T1
- Sped up Balanced Right T1
- Sped up Balanced S3 T1
Foil
- Reduced Guard tracer width from 15 to 5
Hero Mode
- Non-heroes only deal 50% damage in hero mode
- T3 attacks now only interrupt Hero
- T1-T2 attacks do not stun or interrupt the hero at all
Improvements
- made sm30 only shaders fall back to wireframe if unsupported
- added lowend command '-lowgpu' which completely prevents allocation and rendering of enw effects
- resources for workshop approval
- Community map models and textures
- Recompiled Community for better fps
Bug Fixes
- Fixed community missing textures
- Default vsync to false
- Feint effects prediction fixes
Workshop
- Items now have an "approved" tag, which controls whether or not you will see them in game. To see ALL items regardless of approval go to Settings->Game->Workshop and set Workshop items on other players from Approved to All.
- Workshop items gain approval by having a moderator flag it as approved.