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Patch 2276

The jumping was a bit out of control. This version has greatly reduced jumping (near player-height jumps), so be prepared to have your muscle-memory destroyed.

As always, leave your thoughts on the discussion forums.

General

  • Reduced jump height
  • Reduced jump distance
  • Slowed down shuffle slightly
  • Slightly increased jump delay
  • Reduced side canceling for Heavy Stances from 25% of animation to 10% of animation (less canceling). Affects Pure and Judgement since only they can cancel heavy into other heavies.
  • Increased recovery time when hit in air from 0.3s to 0.5s

Phalanx

  • No more gliding (Phalanx Air String 1)
  • Sped up Air side attacks very slightly to compensate for new telegraphing, adjusted land-lock times accordingly
  • Fixed Phalanx Air String 1 landing animation
  • Phalanx Balanced Left / Right mobile T1 attacks recover slightly faster (0.2 seconds)

Judgement

  • Fixed Judgement Balanced S1 T1 so initial tracers are usable (and increased locktime very slightly)
  • Reduced length of tracer for Judge Heavy Left / Right Tier 1
  • Replaced Fast S3 T1 with a double stab running move (glap closing tool)

Pure

  • Sped up Fast Left T1
  • Sped up Balanced Right T1
  • Sped up Balanced S3 T1

Foil

  • Reduced Guard tracer width from 15 to 5

Hero Mode

  • Non-heroes only deal 50% damage in hero mode
  • T3 attacks now only interrupt Hero
  • T1-T2 attacks do not stun or interrupt the hero at all

Improvements

  • made sm30 only shaders fall back to wireframe if unsupported
  • added lowend command '-lowgpu' which completely prevents allocation and rendering of enw effects
  • resources for workshop approval
  • Community map models and textures
  • Recompiled Community for better fps

Bug Fixes

  • Fixed community missing textures
  • Default vsync to false
  • Feint effects prediction fixes

Workshop

  • Items now have an "approved" tag, which controls whether or not you will see them in game. To see ALL items regardless of approval go to Settings->Game->Workshop and set Workshop items on other players from Approved to All.
  • Workshop items gain approval by having a moderator flag it as approved.