Hey gang!
Thanks to everyone that has helped us track down some issues with the game, including that nasty end of round control point crash. We're still trying to find a fix for the Steam Validation Rejected issue. In the mean time, enjoy this new patch!
Gameplay
- Free For All: Players now move faster when they are sheathed.
- Control Point: Players can now change who they view when dead.
- Control Point: Music now changes depending on whether or not in combat.
- Control Point: Spawn times scale based off of players currently playing.
- Control Point: Players now spawn instantly during starting period and intermission.
- Control Point: Added in-game health bars.
- Throwables now require line of sight in order to lock on.
- Merged in balance changes from community, see patch notes here.
Bug Fixes
- Control Point: Fixed a crash that happened if someone was spectating at the end of a round.
- Control Point: Fixed a bug causing tickets to never stop flashing if points were all capped.
- Control Point: Fixed a bug causing blue HUD points to replay particle effect after pausing.
- Fixed a collision problem with the catwalks on free_district
Known Issues
- Users occasionally receive a “Steam Validation Rejected” issue when connecting to a server using Pure workshop items.
- Users can work around this by disabling/detaching the Pure workshop items before joining a server from the main menu.