We're coming to you with a special update today. Not only another Release Candidate update, as we're two weeks since the last one was released, but a teaser trailer as well! This video is hopefully the first of many, to show changes we've made in the Harmonious Prelude update over the last two years. Expect more in the coming weeks that will explain these changes.
Check out the trailer below for the Release Date for the Harmonious Prelude update to Blade Symphony!
https://www.youtube.com/watch?v=4YMSe71sn5Y
Come join our even today to help playtest!
Changes since Release Candidate 4
Changes
- Classic and Arcade Style screen
- Screen shows when joining a server, allowing the player to set their intended style
- Screen shows only for those that do have bb_player_seen_confirmation_screen set to 0
- Clicking "Do not show again" checkbox will set bb_player_seen_confirmation_screen to 1
- The choice made on this screen can be reversed by opening up the scoreboard

- Scoreboard Style Toggle
- Style toggle moved to the lower left, from being a small button at the upper left.
- Features the Kanji lettering and coloring to represent the style
- Style toggle is now shown in the lower left while spectating duels

- Stance and Style Indicator
- The colored Kanji lettering that represents the style is now shown behind the stance indicator
- This symbol only appears when readied in or spectating an empty match, or while spectating a duel
- Notification System
- Notifications are now contextual to the player's duel. If a player is queued for or fighting in a duel, notifications about other matches will not display.
- Fixed a bug causing notifications to stack to greater than the default of 4 messages
- Player's chat color now appears in notifications and disconnect messages
- Crash Reporter
- Added a crash reporter to send crash dump files
- In the future, the crash reporter will allow the user to add description about what they were doing before the crash
- Classic Style
- Reduced Ryoku's Fast String 3 Tier 1 damage from 18 to 14
- Player's level now shows in scoreboard
- Made +showbudget panel larger for performance evaluation
Bug Fixes
- Fixed various buttons in the Main Menu disappearing while in a server
- Fixed player's level always showing as 1 during a duel's introduction
- Various changes to ensure less crashes related to ragdolls
- Fixed fixed issue allowing the player to walk through tables and chairs in duel_monastery's Library arena
- Fixed intro camera on duel_monastery's Courtyard arena
- Fixed missing textures on duel_practice_box
- Further performance optimizations on free_district and duel_district