Fixed issue where MS core -really- didn't want to rotate due to an accidental joint limit in certain armour pieces. TL;DR Mothership should do a much better job of turning now.
Added Mothership Torpedos. Long range, poor tracking, very fast. These are a counter to long-range Minigun and Player Torpedo Damage. This avoids the exploit of max-ranging an MS that can't get close enough to you.
MS Torpedos cannot damage the MS
MS Torpedoes have a minimum range of 4 units
Fixed issue with Mothership spinning madly out of control