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Game Update 1st Feb 2013

Build: 2157

Below are the patch notes for today's game update.

Classic Mode

  • Weapon inventory is always horizontally centered on screen
  • Intel is now waterproof and floats on water
  • Player is unable to use spade whilst sprinting
  • Reticule is no longer displayed in aimed mode

Standard Gameplay

  • Picking up an ammo crate always correctly updates player’s ammo count
  • Change Class icon does not show any more when players try to change their team
  • Score is now locked when scoreboard appears
  • Multi Hill: 4 figure team scores are displayed correctly
  • Prefab placement method optimised
  • Flare block tool can always be selected on choose class menu

Map

  • Bran Castle: Removed from Multi Hill rotation
  • WW1: White floating block removed from map
  • To the Bridge: One spawn point has been moved to avoid spawning on top of a building.

Weapon

  • All weapons: reticule no longer changes color if no damage has been done

Graphics

  • Ambient Occlusion displays correctly on low and medium graphics settings
  • Correct Skydome now displays in Winter Valley
  • OpenGL 1.5 shader setting added to Graphics Tab of the Settings Menu
  • Tweaks to optimization for some some low end systems

General

  • Digging sound effects are now correctly played
  • Further fixes to client/server desync issues
  • Fixes for some crashes on game loading screen
  • Fixes to players falling out of the map
  • Fixes to clients loading into the incorrect map
  • Fixes for matches not ending when winning score is reached