Build: 2157
Below are the patch notes for today's game update.
Classic Mode
- Weapon inventory is always horizontally centered on screen
- Intel is now waterproof and floats on water
- Player is unable to use spade whilst sprinting
- Reticule is no longer displayed in aimed mode
Standard Gameplay
- Picking up an ammo crate always correctly updates player’s ammo count
- Change Class icon does not show any more when players try to change their team
- Score is now locked when scoreboard appears
- Multi Hill: 4 figure team scores are displayed correctly
- Prefab placement method optimised
- Flare block tool can always be selected on choose class menu
Map
- Bran Castle: Removed from Multi Hill rotation
- WW1: White floating block removed from map
- To the Bridge: One spawn point has been moved to avoid spawning on top of a building.
Weapon
- All weapons: reticule no longer changes color if no damage has been done
Graphics
- Ambient Occlusion displays correctly on low and medium graphics settings
- Correct Skydome now displays in Winter Valley
- OpenGL 1.5 shader setting added to Graphics Tab of the Settings Menu
- Tweaks to optimization for some some low end systems
General
- Digging sound effects are now correctly played
- Further fixes to client/server desync issues
- Fixes for some crashes on game loading screen
- Fixes to players falling out of the map
- Fixes to clients loading into the incorrect map
- Fixes for matches not ending when winning score is reached