General
- Added Goblin raider
- Goblin behavior changes
- Goblin raiders attempt to steal items and leave the map with them
- Other goblins and ogres will escort raiders
- When all raiders have left or died, other goblins will try to leave
- Added Goblin tunneler
- If a goblin raider lives and returns without stealing any items, they will bring goblin tunneler on their next raid
- Goblin tunnelers will start digging a tunnel when they arrive
- Tunnels will take at least half a day to complete
- When complete, a tunnel exit will appear in your base without destroying any part of the map
- Goblin raiders will use the tunnel to attempt to steal items
- Tunnels can be deconstructed by gnomes
- Tunnel currently uses the base of the well as placeholder art
- Goblin attacks are effected by their distance to your Kingdom
Fixed
- FPS Display overlapping with stock quantities
- Closing windows sometimes causing a crash trying to write to the settings file
- Building a thatch incline through the ramp menu causing strange behavior