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Version 1.0.280 Update

Changes

  • Added a setting to turn off the on-screen keyboard for the Steam Deck when using a physical keyboard
  • Added some additional error logging for snapping containers when loading save files
  • Added interaction highlighting to containers
  • Fixed a bug where containers secured to the map could potentially save in the wrong location after being loaded once.
  • Fixed a bug where containers secured to the map could be inaccurately saved
  • Fixed a bug where containers may not secure properly when loaded far away
  • Fixed a potential issue with initializing saved containers in the wrong order
  • Fixed some shadows for various wearable items
  • Fixed a bug where accessing inventories would not stop if the inventory was destroyed while open
  • Fixed a bug where accessing inventories would not stop if the inventory was far away
  • Fixed some floating terrain at Desertum
  • Fixed a bug were you can interact with containers while they are attached to a crane
  • Fixed a bug where crane arms can be come askew in some cases
  • Fixed a bug with color RGB inputs.
  • Fixed a campaign bug where you hit max shells and go into debt
  • Moved delivery area at Alta slightly to avoid rock collisions with larger deliveries
  • Removed redundant down camera perspective from cranes
  • Updated tooltip for rotation interval setting to include degrees
  • Updated aircraft carrier door part to include a movement config for child parts
  • Improved mouse precision for adjustments in build mode
  • Performance improvements for offscreen islands
  • Performance improvements for ocean on Steam Deck
  • Increased the max number of deliverables from 9 to 10
  • Increased the visual bury distance of fuel pumps for steep angles
  • Can no longer switch lifts while a crane has cargo
  • Can no longer secure containers to crane lifts
  • Changed the way jet engines are reflected in the engine state with toggle groups

Notes

If you had containers that were saved secured to the map and they are stacked / misaligned you will likely have to unsecure them and resecure them before they will save properly.

This build has some build mode improvements from some ideas I came up with while working on my new game engine.

I have added some hardcoded performance settings for target hardware on the Steam Deck, these settings are not adjustable through the UI because changing them has consequences beyond appearance such as physics or gameplay consistency, not just performance.

Small bug fixes have been rolled into this build. You can check the list above for new changes.