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Update Released (1.2.12708)

Octodad: Dadliest Catch, Version 1.2.12708

Shorts

  • Two new self-contained adventures (Dad Romance, Medical Mess).

Major

  • Story mode timer
  • Freeplay/Shorts levels will hold a temporary checkpoint even when game is shut down.
  • Multiple mice support for co-op
  • Collected ties will show up in replayed levels as ghost ties.

Community Translated Languages

  • Italian (Thanks to Enrico)

Minor

  • Added UI graphic to show levels with no ties (Shark Naked).
  • Hint at secret level in Freeplay menu.
  • No longer track times for credit levels.
  • Workshop levels are now sorted alphabetically by title.
  • Ability to ignore desktop resolution when factoring max supported resolution. (OctodadConfig.xml option only)
  • Optimizations / Bug Fixes
  • Improved skybox rendering performance
  • Reduce frame lag from objects attached to Octodad.
  • Prevent invisible objects falling through the floor upon becoming visible again.
  • Reduce complexity of character vision cone for detecting Octodad.
  • Reduce crashes that can occur when getting Octodad unstuck from geometry.
  • Reduce crashes that can occur when loading/unloading levels.

Windows

  • Borderless window mode now fills desktop resolution.

Mac

  • Fix crash when using Korean Language in Windowed mode.
  • Fix for custom ties rendering upside down on Octodad.

Linux

  • Borderless option removed
  • SDL2
    • Fullscreen is now a borderless window that takes up the whole screen (does not change desktop resolution).
    • Better second monitor behavior when using xinerama.
    • Desktop keyboard events no longer blocked (Alt-Tab, Volume, etc., Ubuntu 14.04 or later recommended)

  • Common resolutions provided in options even if monitor/xserver does not support them.
  • Fix for Sony DualShock 3 analog stick.
  • DualShock 3 now automatically detected and mapped.
  • Fix freeze when fullscreen losing focus but never sending gain focus event.
  • Fix freeze possibility by always forcing positive timestep.
  • 8x and 16x antialiasing removed from settings menu (can still be set in OctodadConfig.xml if desired but 8x and 16x seem to be buggy on a lot of cards)

Editor

  • Ability to move Octodad to match an animated pose.
  • Ability to concatenate character animations to Every*.X files with custom .X files.
  • Ability to have PhysicsObject use a different PhysicsObject to glow when within grabbing range.
  • Ability to toggle button status for PhysicsObjects.
  • Ability to clone velocity between two objects.
  • Textures will refresh in editor when reloaded from File Open dialog.
  • Ability to enable physics on ParticleObjects.