Button Pop Patch 1.02
Notes:
Fixed Bugs -
- Button pressing should feel smoother and more responsive.
- Boss could sit still for no reason, fixed.
- Stuck on infinite loading screen, fixed.
- Tutorial presentation bugs (Sometimes info bubbles would stick around when they should have been removed).
- Button would disable when energy hit zero, fixed.
New Features -
- Upgrade and build info (On hovering a build option Eg. Bolter, two smaller bubble pop up showing the difference in energy and damage after purchase or upgrade.
- Accessibility Setting (options) -
- Colour blind options
- Hold button Toggle (Instead of Key Mashing)
- Hold Mouse Toggle (Instead of clicking)
- Incoming indicator arrows have been moved to the "Incoming stage" and made more visible.
- Options to change the difficulty after death have been added.
- Super Sampling Setting (Up to 200%)
Balance-
- Enemy numbers have been tweaked, introducing a "Spawn curve" as the game develops (Only applies to Baby Button and A Button difficulties)
- If the player is struggling early on in the a mission, crates will spawn to help them out (only on A Button difficulty)
Thank you for playing the Button Pop Demo, I hope you have enjoyed it!
For more info check out our Devlog series and join the Button Army on discord!
Devlogs :
https://www.youtube.com/watch?v=QV4OGyKkly4
Discord:
https://discord.gg/ubkA3gjPTk
