Note: Want to help us test the patch before release, click here!
Hi,
We'll be releasing a patch this week, the changelog is listed below:
General:
- Fixed zombie amounts for the majority of the current Objective Maps
- Tweaked the E-Tool particle trail so that it won't kill your FPS when swinging with it in Pick-Axe mode
- If you're playing nms_notld, the round should restart now if you complete the map
- Added various new art props for future maps
- Changed version number from 1.07.7 to 1.07.8
nmrih_fgd updates and additions: - added new weapon entities me_fubar, me_etool - updated random_spawner entity "Test Model" to work with
- me_fubar
- me_etool
- exp_grenade
- exp_molotov
- exp_tnt
- item_bandages
- item_first_aid
- item_pills