- Added 6 new songs
- Improved footstep sound timing
- Spells are now sorted by cost in the HUD
- Slightly adjusted the costs for Rage and Wind spells
- Integrated Steam Cloud support
- Ghouls now make sounds when selected and commanded
- Improved throw indicator visibility in the ice biome
- Optimized food spawner with LOD (Level of Detail) for better performance
- Slightly updated visuals of the food spawner
- Ghoul ragdolls moved to a separate layer for improved performance
- Added a "Cheats" section in the Tips panel
- Implemented asynchronous pathfinding for better performance
- Implemented asynchronous level loading for improved memory management
- Increased ghoul cognition range
- Reduced ranged combat distance
- Increased NPC block chance
- Enhanced group enemy AI cognition
- Implemented lazy loading for shorter loading times
- Smoothed group movement animations
- Fixed a lot of bugs
- News and updates
- Ghouls Of Divinity
- Polish Updates for October 16
Source: Steam Community (opens in a new tab)
