We've just released V1.08 HF on the Stable branch for Windows and Linux, and the Mac version should be arriving in the next few days. It's not too big a change, but should improve both stability and performance on low-end machines.
CHANGELOG:
- We've changed the way our in-game tiles are packed in order to improve performance and stop the massive slowdown people were getting on some maps.
- The props / cover is no longer invisible on the final mission.
- Reapers no longer incorrectly have a 0x reaction fire modifier (it is now 1x). Previously any unit with TU would automatically reaction fire when they saw a Reaper...which is why local forces were so good at killing them.
- Harridans no longer occasionally fly out of the map and crash the game.
- Fixed a crash with the soldier equip screen that occasionally happened after a ground combat mission.
- Fixed a crash when you tried to drag an item from one soldier's inventory to another's.
- Fixed a rare crash if aliens destroyed a Xenonaut base while an aircraft was in transit to that base.
To anyone that is using a modded version of the game - we've updated /assets/weapons_gc.xml and if any mod uses this file (i.e. the mod contains custom weapons), you'll need to re-apply it before you continue playing.