
*Battle HP UI is more visible
*Changed some achievements and made new ones
*Added a "Now Playing" popup to show what song is playing
*Added tutorial button
*Characters now say "Owned" if you have them when going in the shop
*Can no longer select stages within raids
*New Christmas Theme
*New Raid: Snowthorn
*New Character: Blink
*Burn damage reduced (1-->0.1)
*Poison damage is now faster (but weaker) and lasts longer
*Curse status effect now drains more enemy ULT
*You now take damage when falling off the stage on the "Debris" Stage
*More optimisation
*Funse raid phase 2 removed
*Some moves now blockbreak
List of block breaking moves:
Blink Normal Neutral
Blink Normal Neutral ULT
Blink Normal Side attack (Ground)
Abble Normal Down attack
Split(Phase2) Up attack (First Hit)
Split(Phase1) Up attack
Split(Phase2) Up attack ULT
Split(Phase2) Side attack
Abble Up attack ULT (First Hit)
Cubeland Neutral
Cubeland Side
Butter God ULT (Final Hit)
Butter God Side attack (Ground)
Cubeland Down
Split(Phase1) Side attack
Pelage Side attack
Funse Down attack (Domain)
Abble Normal Neutral attack
Dunse Sword Side
Dunse Sword Neutral (Final Hit)
Dunse Normal Down (Hypermeter)
Dunse Sword Up
Kaido Down
Butter God Down attack (Air)
Split(Phase2) Down attack
Dunse Normal Side (Hypermeter)
Dunse Sword Down
Pelage
+Phantasm is less floaty
+Phantasm down attack is now visually working properly
+Pelage neutral attack (ground) changed
+Pelage neutral air endlag increased
+Pelage neutral air second hit changed to be a ! move
+Pelage down attack reworked
+Side attack (ULT) is now faster
Kaido
+New Down attack
Funse
-Funse raid Laserbeam endlag increased
*Fixed some bugs with Kaioken(Side attack)
+Up attack damage increased slightly
+ULT Pinata is lower
+ULT Pinata candy,and if funse is on less than 30 hp, the candy flies to him
-Neutral attack hitstun reduced
-Down attack (counter) damage reduced (14-->7)
+Can now use lasereyes in domain
*Confetti attack changed to neutral air
+Fixed bugs with counterattack (down attack)
-Side attack damage reduced (0.4x12 --> 0.3x12), Final hit reduced (8-->5)
Split
+Phase2 Transition Fixed
+Phase2 ULT now bigger
+Split Phase1 HP now 50
+Phase2 roll dodge fixed
-1st Phase neutral attack damage reduced (0.3x25-->0.1x25)
+2nd Phase neutral attack now burns
-2nd Phase neutral attack damage halved (1-->0.5)
Abble
+Speed increased (5.5-->9)
+Hitbox fixed
+Telekinesis attacks fixed
+When above 100HP, abble's moves cannot be cancelled, but the projectiles can
Butter God
-Up attack now has more endlag and cooldown
-Neutral attack now takes more ult (5-->10)
-Side Air attack is now slower
-Neutral attack now has more cooldown (2->3)
+HP Increased (45-->75)
+Up attack now stronger, more knockback
-Down attack (counter) damage reduced (12-->5)
+Side attack (air and ground) now have less cooldown
Cubeland
+Up attack (ULT) now timestops for longer (4s-->9s)
+HP Increased (25-->26)
+Side box now goes to the opponent, and lasts longer
Dunse
+Up attack now does hitstun
-Hypermode Down attack hitstun reduced
-Neutral attack damage severely reduced
-Neutral attack endlag increased
-Neutral attack (hypermeter) now requires full ULT and ends the hyper meter upon use
-Side attack (swords) damage decreased (8-->3)
