Hello mobsters !
It's good to be back, especially with an update as big as this one! I will not extend here let's get to the point :


- The main thing worked on in this version was the implementation of destructible glass...The restaurant owner will take a loss...
Not all glasses are possible to break, besides this is a new system that we are working on and many models already have the glass attached to the model making it difficult to allow the code to flow, but we are going to gradually remove these " Attached Glasses " and add the new glasses !
- We also added daily missions where it will be possible to get a little more money when completed.
- We also added an events tab ( I even strongly recommend opening it )
- End-of-match highlights " The Psychopath " " The Little Hand " " The Shame ", which are given to players (in order) with the most Kills, Assists and Kills.
Many things may be missing from this list (Remember I'm only 1) but as I remember I'll add more. But everything was reworked with care !
By the way, our maps got a new gas too !

Kobralyn received some new stuff besides glass and more details! Kobralyn now has a bar with more health and a new police station all made from scratch again allowing new mechanics and gameplay possibilities! So write it down in your Family Business routine: Play a game on Kobralyn !

Bocotown received more fixes than actual new content, don't get me wrong but Bocotown is a relatively "known" map just look carefully and you'll notice...Oh and yes the whole house has glass for you to have fun shooting at !
Now let's move on to another topic...

Family Business already has a considerable arsenal, but that doesn't mean we're going to stop there! So I present to you :


Buy yours soon and start popping heads around !
Well... what about Voodoo Business ?

It's obvious that Voodoo Business wasn't going to be left out ! Perhaps it is even the one that received the most modifications, the main one was certainly :

Remember the old Bunker ? So take this memory and throw it away because now we have a new Bunker ! Much better, more alive (or dead I can't say), more terrifying, with more mechanics, more areas, more doors... in short, more difficult !
But does not stop there ! Those who followed the latest news will remember that we now also have a logo for Voodoo Business :

The most beautiful logo in the world !
So... we recreated some things among them :


We finally improved weapon crates, they are no longer wall weapons (which doesn't make sense) and become weapons inside weapon crates ! Isn't that logical ?!


I don't even need to mention the Voodoo Chest...Finally it's a Chest and finally it's Voodoo! But make no mistake they are two different parts where the Voodoo Chest is in the Voodoo Altars! So when the Voodoo Chest changes locations look for the Voodoo Altars as the Voodoo Chest might be there! ( I really hope I got your brain working reading this ! )
But what about Multiplayer in Voodoo Business mode ? About this...

0.0.0.9 ?
Well, now let's get to the improvements :

- All weapons have been reworked and balanced!
- HUD 100% reworked
- Name change from " Prohibition " to " Portable Barbecue "
- New models for weapons ( Bunkerwätcher and Hans's Inheritance ) grenades ( All ) and Abilities ( Ammo Boxes and Lethals )
- New sound and visual effects for absolutely EVERYTHING
- Menu for Voodoo Business
- Fixed collisions across all maps (Many locations bots had difficulty accessing)
- AI improvement and optimization (Family Business and Voodoo Business)
- Improved attenuation
- Improved door animation (Family Business and Voodoo Business)
- Fixed the Loadout never being selected when you die, now when you click it is clicked ( ??? )
- Optimization of several codes (Example: Weapons)
- More tips added
- Added "Bullet by Bullet" (Weapons that need to be loaded bullet by bullet now have to load as many times as they have ammo)
- Translation and spelling correction in several texts ( There may still be problems )
- Fix not being able to switch pages of " Taunts "
- Added images for powers in Voodoo Business
- Improved weapon positioning
- Removal of Golden Skin from " The Gunfather "
- Added more match customization options
- Fix for bots stuck in doors ( But they always discover a new place to get stuck... )
- Added 25 second mechanic so if the flag isn't picked up after falling it will reset back to the pedestal.
- Added crosshair customization in Gameplay options menu
- Adding the option to restart progress in Gameplay options menu

Mafia I know I always say this in every update but I ask you to understand the delay in the update, when you do a project of this size and alone it is very difficult to do everything and remember everything that was done, but this is not a complaint just an explanation for it takes a while because I know that many were already thinking that the project had been abandoned, I remind you again :
THIS PROJECT WILL NEVER DIE !
I love working every day on this project, even having to face financial difficulties to invest in new animations for the game (which is the main flaw of Family Business) and so many other things, I don't give up working on this project. As I always say, Family Business is a dream that is coming true and is slowly getting better. I hope you like this update and that you also like this new style of presentation of the update ( More elaborate but more time consuming ). If you find any bugs, please let us know and don't forget to rate Family Business on Steam !
And about the end of Early Access rest assured we will get out of it !
Enjoy !
- Don
Email : [email protected]
